Октябрьская Beta версия редактора UDK с помощью которого можно создавать игры,
оружие, технику и т.п. на движке Unreal engine 3!
UDK
(Unreal Development Kit) стал доступен для бесплатного скачивания и
опять же бесплатного использования для некоммерческих целей.
UDK включает различные инструменты разработки (например UnrealEd), пакет лицевой анимации, редактор растительности и пр.
Сам
UDK также включает демо-версию UT3.
Upgrade Notes
This month there were numerous improvements to the Editor to
make workflows easier. Enhancements were made to the various rendering
systems as well.
NOTE: The old UI system has been completely removed.
Rendering
- Foliage volumes and terrain foliage were removed.
- There is a new adjustable tonemapper with a more linear curve.
- ImageGrain and Color LUT (ColorGrading) in Post-Processing can now be used even without a tonemapper.
Motion Blur
- MotionBlurSkinning has been improved both in terms of memory footprint and performance.
- Skeletal meshes now support per-bone motion blur. This motion blur is dependent on bone movement, on a per-bone basis.
More information: http://udn.epicgames.com/Three/MotionBlur.html
Editor
- Tool tips for shortcut keys are now displayed for the main toolbar buttons.
- Support for creating new subtractive levels was removed.
- It’s now possible to cancel the autosave process in-editor by hitting Esc.
- Perspective viewports now default to real time. Disable this via preferences.
- WASD keys controlling movement can now be used without holding right mouse.
- There are new hotkeys for hiding actors:
- H: Hides the selected actors.
- Shift+H: Hides the unselected actors.
- Ctrl+H: Unhides all the actors.
- Unlock and show mouse cursor while in PIE or PIV using Shift+F1.
- The PIE and PIV icons are now more distinct.
- A separate 'Play' menu has been created; the 'Play Level' button has been moved to this new menu.
- The ability to visualize static mesh edges has been added to the static mesh editor.
- The ability to accidentally right-click or middle-click on transform gizmos has been removed.
- Mesh painting has been improved:
- The mesh paint tool now supports flood fill.
- The mesh paint tool can now push vertex color from an instance to the mesh.
- The mesh paint tool now supports multi-select.
- This build includes code to fix up static mesh objects with zero triangle elements.
- Map check warnings indicating StaticMeshes with zero
triangle element can be fixed in the static mesh editor using the
'Mesh --> Remove elements with zero triangles' option.
- Map check warnings indicating StaticMesh instances
that contain mismatches between their materials override array and the
source mesh elements.
Multithreaded cooking is now supported. This yields approximately 4x faster cooks.
New build and submit support lets users rebuild map, save and check it into P4 all at once.
It’s now possible to search the Actor Browser and easily comb the actor list.
Scaleform GFx
- There is now support for GFx AMP, which is available in Binaries/GFx/Amp/GFxAmpClient.exe.
UDN Pages
http://udn.epicgames.com/Three/ScaleformBestPractices.html http://udn.epicgames.com/Three/AnimationCompressionAlgorithms.html
http://udn.epicgames.com/Three/CommandLineArguments.html http://udn.epicgames.com/Three/DevelopmentKitHome.html
http://udn.epicgames.com/Three/CustomLighting.html
http://udn.epicgames.com/Three/ParticleSystemReference.html
http://udn.epicgames.com/Three/AnimationCompression.html
http://udn.epicgames.com/Three/AnimationCompressionDialog.html
http://udn.epicgames.com/Three/PerfStats.html
http://udn.epicgames.com/Three/UDKProgrammingHome.html
http://udn.epicgames.com/Three/ScriptedTextures.html
http://udn.epicgames.com/Three/ColorGrading.html
http://udn.epicgames.com/Three/MotionBlur.html
http://udn.epicgames.com/Three/MotionBlurSoftEdge.html
http://udn.epicgames.com/Three/MotionBlurSkinning.html
http://udn.epicgames.com/Three/UE3MinSpecs.html
http://udn.epicgames.com/Three/FlipbookTextures.html
http://udn.epicgames.com/Three/UDKCommunityLinks.html
http://udn.epicgames.com/Three/MaterialExamples.html
http://udn.epicgames.com/Three/UsingBspBrushes.html
http://udn.epicgames.com/Three/StringsInUnrealScript.html
http://udn.epicgames.com/Three/AudioSystem.html
http://udn.epicgames.com/Three/PlayInEditor.html
http://udn.epicgames.com/Three/MaterialsCompendium.html
http://udn.epicgames.com/Three/UnrealFrontend.html
http://udn.epicgames.com/Three/ReferencedAssetsBrowserReference.html
http://udn.epicgames.com/Three/DevelopmentKitProgramming.html
http://udn.epicgames.com/Three/PostProcessMaterials.html
http://udn.epicgames.com/Three/UnrealEdUserGuide.html
http://udn.epicgames.com/Three/KismetExamples.html
http://udn.epicgames.com/Three/DevelopmentKitFAQ.html
http://udn.epicgames.com/Three/Scaleform.html
http://udn.epicgames.com/Three/SceneManagerReference.html
http://udn.epicgames.com/Three/TextureDefinedSpecularReflection.html
http://udn.epicgames.com/Three/TranslucentHairSorting.html
http://udn.epicgames.com/Three/PostProcessEditorUserGuide.html
http://udn.epicgames.com/Three/StaticMeshEditorUserGuide.html
http://udn.epicgames.com/Three/SoundCueEditorUserGuide.html
http://udn.epicgames.com/Three/ViewModes.html
http://udn.epicgames.com/Three/UDKLevelCreationHome.html
http://udn.epicgames.com/Three/UDKContentCreationHome.html
http://udn.epicgames.com/Three/WebHome.html
http://udn.epicgames.com/Three/PhATUserGuide.html
http://udn.epicgames.com/Three/AnimTreeEditorUserGuide.html
http://udn.epicgames.com/Three/MaterialInstanceEditorUserGuide.html
http://udn.epicgames.com/Three/CurveEditorUserGuide.html
http://udn.epicgames.com/Three/AnimSetEditorUserGuide.html
http://udn.epicgames.com/Three/VehiclesTechnicalGuide.html
http://udn.epicgames.com/Three/WeaponsTechnicalGuide.html
http://udn.epicgames.com/Three/SiteMap.html
http://udn.epicgames.com/Three/ContentBlog.html
http://udn.epicgames.com/Three/DevelopmentKitBuildUpgradeNotes.html
http://udn.epicgames.com/Three/UT3Servers.html
http://udn.epicgames.com/Three/DevelopmentKitUFE.html
http://udn.epicgames.com/Three/KismetReference.html
http://udn.epicgames.com/Three/MatineeUserGuide.html
http://udn.epicgames.com/Three/UnGlossary.html
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